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Research Transition Materials

This site collects the transition and onboarding material for the SMURFs II research work, with emphasis on Smurfstudio, 3D Gaussian Splatting (3DGS), dynamic relighting and shadowing, COLMAP reconstruction workflows, and future research directions.

Contact Info

Sean McCurry smccurry@umd.edu

  1. Smurfstudio Onboarding — framework structure, training flow, outputs, and the Viser viewer.
  2. Completed Work — high-level summary of the work completed during the project.
  3. Future Work Directions — promising extensions and relevant repository locations.
  4. COLMAP Use — practical COLMAP concepts and the Curiosity workflow.
  5. ADRAS-J Reconstruction Example — concrete COLMAP commands and settings from the ADRAS-J case study.
  6. Good to Knows — miscellaneous implementation and workflow notes worth keeping in mind.
  7. Transition Plan Outline — key files, topics, minimum workflow, and flashcard topics.

Formatting Conventions

Technical identifiers such as config.yml, cull_alpha_thresh, ns-train, and repository paths are shown in a monospaced style. Multi-line terminal commands are shown as copyable code blocks.